Lighting, rendering, compositing and editing! At last, we are treading the final steps of this grand journey. The fact that we are so close to the finish line is both exciting and terrifying. In this post, I will be exploring each of these topics and give a detailed account of my methodology. I hope to convey the reasoning behind the visual appeal of this film. With that said, all hands on deck as we are approaching the climax!
Animation has been a big part of this film and a time during which I spent months studying and replicating the movement shown in the film. A lot of issues came up which resulted into a fair amount of troubleshooting on my part. Additionally, I began to work with a small group of people in order to ensure that the film is finished on time. In this section I will address the points outlined above and write in detail what exactly I have learned from this part of the project.
In this post, I will be looking at the the process I followed in order to bring life the cape and hair of my heroine, Red Ridding Hood. I will be covering everything from the initial stages of planning, how I implemented my research and how the final assets turned out.
I was asked to give a presentation detailing my character designs and detailing my reasoning for making certain creative decisions. This pitch helps to provide an overview of my design process and give a concrete understanding to the reader, of the symbolism of my story versus the original. Continue reading
This is the pitch I presented to the First and Seconds year students of the department, in an attempt to recruit people to help with my project! From the turn up I think it went pretty well. I tried to keep it short and give it a humorous twist!
The holy trinity of all projects: modelling, texturing and rigging! If you want your characters to come to life then sooner or later you will be called to answer for your actions, to these three pillars of pre-production. In this post I will be looking at these processes in detail, what problems I encountered and the tools I used in order to bring my characters to life.
In this post I will be looking at how the story has evolved and how that affected each character and their development. Overall, there have been two main stages during which the story received its most dramatic changes. These are presented through animistics and shot lists along with a detailed explanation of the events taking place in each act.